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Studio AI

Studio AI is a dedicated AI assistant built into the Yumina editor. It knows the platform deeply — every feature, every pattern, every constraint — and can build world content faster than doing it manually.

What It Can Do

  • Create entries: Characters, lore, world rules, greeting messages
  • Create variables: With proper types, defaults, and behavior rules
  • Create rules: Event triggers, conditions, and actions — correctly wired
  • Build custom UI: Full TSX interfaces from a description
  • Edit existing content: Modify, rewrite, or extend anything already in your world
  • Validate your world: Check for broken references, logic loops, and common mistakes
  • Search your world: Find content across all entries, variables, and rules

How to Use It

Open the Studio editor and describe what you want in the chat. Be as natural as you want:

"Add a cunning merchant character named Vex who speaks in riddles and has trust issues"

"Create a hunger system that decreases over time and kills the player at zero"

"Build a dark fantasy UI with health, mana, and an inventory grid"

"The combat feels too easy — make enemies do more damage and add a wound system"

Studio AI creates or modifies the content, and you approve or reject each change before it's applied.

Tips for Better Results

Be specific about the experience, not the mechanics. Instead of "add a number variable called trust with min 0 max 100," say "I want NPCs to gradually trust or distrust the player based on their actions." Studio AI knows the right mechanics to use.

Iterate. Build in layers. Start with the character and setting, then add mechanics, then polish. Don't try to describe your entire world in one message.

Let it validate. After making several changes, ask Studio AI to validate your world. It checks for undefined variable references, logic loops, and orphaned entries.

Describe the feeling. "I want combat to feel desperate and dangerous" is more useful than "make health go from 100 to 0." The AI designs mechanics that serve the experience.